The virtual studio or virtual stage set makes it possible to use digital 3D models as sets, instead of sets made of wood, steel, cardboard, or other materials. Live recordings in a blue studio with real objects may be mixed with computerized models. This mix of real and virtual recordings may then be viewed in real-time, and used to create films, video prototypes, and design workshops.
The technology of 3D projection on physical objects augments a physical object by projecting digital content directly onto it – hence, giving the object a new digital layer. 3D projections rely on precise mapping of the physical space into which they are projected, but this is still a flexible technology. Advanced 3D projection may be used as a design tool, or it may be the design itself.
One of the main challenges in tangible and embedded interaction design is the complexity of tools and skills required for sketching and casual prototyping. Sensor board technology is a tool for educational, design, or artistic purposes, and accommodates users who are not (yet) technically skilled, typically designers or artists.
The 3D Lab consists of a 3D cinema that seats 25 – 30 people. With a big screen and passive stereo, the spectator experiences an illusion of three-dimensional immersion. Furthermore, is it possible to interact in real-time, through the use of Wii controllers. The 3D Lab is particularly suited to displaying large-scale models in the domains of architecture, city planning, art, and experiments.
Interactive tables include multi-touch surfaces and tabletops that allow tangible interaction. Based on the technology of camera tracking and tags, it is possible to combine a physical object with a virtual object, or data and sound, for example. CAVI has developed “Bulls Eye” tags to reach a large number of combinations, and a high level of exactness yields precise interaction.