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Publications

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Riis, M. S. (2013). Reparatørens maskiner. Kulturo, 36(19), 40-49.
Dalsgaard, P., Halskov, K. & Klokmose, C. N. (2013). The interplay between personal and collaborative computing at big wall displays. In M. Rester, P. Judmaier, T. De Groeve & A. Annunziato (Eds.), Collaborative Human-Computer Interaction with Big Wall Displays - BigWallHCI 2013 3rd JRC ECML Crisis Management Technology Workshop: 3rd JRC ECML Crisis Management Technology Workshop Publications office of the European Union. http://lunar.jrc.it/critech/Home/tabid/36/Default.aspx
Andersen, C. U. & Pold, S. B. (2013). The Lost Illusions of an Amazonian Forkbomb: What Lies Beyond The Print Capitalism of The Gutenberg Galaxy? In G. Cox & T. Bazzichelli (Eds.), Disrupting Business: Art and Activism in Times of Financial Crisis (pp. 125-141). Autonomedia. http://disruptiv.biz/disruptingbusiness/
Hook, J., Hjermitslev, T., Iversen, O. S. & Olivier, P. (2013). The ReflecTable: Bridging the Gap between Theory and Practice in Design Education. Paper presented at IFIP TC13 Conference on Human-Computer Interaction, Cape Town, South Africa. https://doi.org/10.1007/978-3-642-40480-1_44
Halskov, K. & Falck, H. W. (2013). Towards a Framework for Projection Installations. In PerDis '13: Proceedings of the 2nd ACM International Symposium on Pervasive Displays (pp. 67-72). Association for Computing Machinery. https://doi.org/10.1145/2491568.2491583
Smith, R. C., Iversen, O. S., Hjermitslev, T. & Hansen, A. B. (2013). Towards an Ecological Inquiry in Child-Computer Interaction. In IDC '13 : Proceedings of the 12th International Conference on Interaction Design and Children (pp. 183-192). Association for Computing Machinery. https://doi.org/10.1145/2485760.2485780
Hansen, E. & Iversen, O. S. (2013). You are the real experts! - Studying teenagers’ motivation in Participatory Design. In Proceedings of the 12th International Conference on Interaction Design and Children (pp. 328-331). Association for Computing Machinery. http://users-cs.au.dk/poulsen/sider13/129/0129-paper.pdf
Riis, M. S. (2012). A Interview with The Steam Engine. In C. U. Andersen & G. Cox (Eds.), World of the News: The World's Greatest Peer-reviewed Newspaper of In/Compatible Research (2 ed., Vol. 1, pp. 19). Center for Digital Æstetik-forskning.. http://darc.imv.au.dk/worldofthenewspaper.pdf
Cox, G. (2012). Alternatywy nie ma. In P. Krajewski & V. Kutlubasis-Krajewska (Eds.), WRO 2011 Alternative Now Catalog WRO Foundation for Media Art.
Veerasawmy, R. & Iversen, O. S. (2012). BannerBattle: introducing crowd experience to interaction design. In NordiCHI '12 Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design table of contents (pp. 228-237). Association for Computing Machinery. https://doi.org/10.1145/2399016.2399052
Kabel, L., Brynskov, M. & Halskov, K. (2012). Byens Digitale Liv: Konklusioner og perspektiver. In Byens Digitale Liv - Digital Urban Living (pp. 180). Ajour.
Iversen, O. S. & Smith, R. C. (2012). Connecting to Everyday Practices: Experiences from the Digital Natives Exhibition. In E. Giaccardi (Ed.), Heritage and social media: understanding heritage in a participatory culture (pp. 126-144). Routledge.
Iversen, O. S., Dalsgaard, P. & Halskov, K. (2012). Deltagelse i Byens Digitale Liv. In M. Brynskov, K. Halskov & L. Kabel (Eds.), Byens Digitale Liv - Digital Urban Living (pp. 62). Ajour.
Pold, S. B. (2012). Digital billedbehandling, 2. rev. udg. In Dansk medieleksikon (2. udg. ed.). Samfundslitteratur.
Iversen, O. S. & Smith, R. C. (2012). Digital Natives: Designing a Dialogic Exhibition Space. Abstract from Conference on Human Computer Interaction, Austin, Texas, United States.
Basballe, D. A. & Halskov, K. (2012). Dynamics of Research through Design. In Proceedings of Designing Interactive Systems 2012 (pp. 58-67). Association for Computing Machinery.
Basballe, D. A., Breinbjerg, M. & Fritsch, J. (2012). Ekkomaten – An Auditory Interface to the 18th Century City of Aarhus. In NordiCHI '12: Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (pp. 742-745). Association for Computing Machinery. https://doi.org/10.1145/2399016.2399130
Halskov, K., Iversen, O. S., Büscher, M., Simonsen, J. & Bødker, K. (2012). Embracing new territories of participation. In ACM International Conference Proceeding Series (Vol. 2, pp. vii)
Andersen, C. U. & Rohde, A. L. (2012). Et brand skal kunne spilles. Markedsfoering, (6), 48-48.
Hansen, N. B., Halskov, K. & Dalsgaard, P. (2012). Generative Design Materials: A Pragmatist Perspective. Paper presented at 7th Nordic Conference on Human-Computer Interaction, Copenhagen, Denmark.
Bossen, C., Dindler, C. & Iversen, O. S. (2012). Impediments to User Gains: Experiences from a Critical Participatory Design Project. In Proceedings of Participatory Design Conference (pp. 31-40). Association for Computing Machinery.
Andersen, C. U. & Cox, G. (2012). In/Compatible Research Editorial. In World of the News - The World's Greatest Peer-reviewed Newspaper of In/Compatible Research (2 ed., Vol. 1, pp. 2-2). Center for Digital Æstetik-forskning.. http://darc.imv.au.dk/incompatible/
Pold, S. B. (2012). Maleriets Medieperspektiv. In J. V. Sevel (Ed.), Ude af fokus (pp. 9-17). Holstebro Kunstmuseums Forlag.
Ebsen, T., Dalsgaard, P. & Halskov, K. (2012). Mediearkitektur: Bygninger er fremtidens medie. In M. Brynskov, K. Halskov & L. Kabel (Eds.), Byens Digitale Liv (pp. 97-106). Ajour.