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Publications

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Basballe, D. A., Halskov, K. & Hansen, N. B. (2016). The Early Shaping of Participatory Design at PDC. In C. Bossen, R. C. Smith , A. M. Kanstrup , L. Huybrechts, J. Vines & K. Bødker (Eds.), PDC 2016: Participatory Design in an Era of Participation - Proceedings of the 14th Participatory Design Conference; Short Papers, Interactive Exhibitions, Workshops (pp. 21-24). Association for Computing Machinery. https://doi.org/10.1145/2948076.2948078
Strandby, M. W., Szatkowski, M. K., Petersen, J. L., Storebjerg, A., Dindler, C. & Ryan, T. (2016). Urban FIFA: Augmenting Social Sports with Video Game Elements. In Proceedings of the 9th Nordic Conference on Human-Computer Interaction: Game-Changing Design, NordiCHI 2016 Article 85 Association for Computing Machinery. https://doi.org/10.1145/2971485.2996473
Blackwell, A., Cox, G. & Lee, S. W. (2016). Writing the Live Coding Book. In D. Ogborn (Ed.), International Conference on Live Coding 2016 International Conference on Live Coding .
Andersen, C. U. & Pold, S. B. (2015). Aesthetics of the Banal: 'New Aesthetics' in an Era of Diverted Digital Revolutions. In D. M. Berry & M. Dieter (Eds.), Postdigital Aesthetics: Art, Computation And Design (pp. 271-288). Palgrave Macmillan. https://doi.org/10.1057/9781137437204
Cox, G., Malevé, N. & Murtaugh, M. (2015). Archiving the Databody: Human and Nonhuman Agency in the Documents of Erkki Kurenniemi. In J. Krysa & J. Parikka (Eds.), Writing and UnWriting Media (Art) History: Erkki Kurenniemi in 2048 (pp. 125-142). MIT Press.
Read, J., Hourcade, J. P., Druin, A., Markopoulos, P., Bekker, T. & Iversen, O. S. (2015). CCI SIG: Interactive Childhood - Crossing Cultures and Continents. In CHI EA '15 : Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 853-856). Association for Computing Machinery. https://doi.org/10.1145/2702613.2727690
Cox, G. (2015). Crítica de la violencia software. Concreta, 05, 28.
Pold, S., Bertelsen, O. W., Koefoed Hansen, L., Andersen, C. U., Bardzell, S. & Bardzell, J. (2015). Criticism – for Computational Alternatives. In O. Bertelsen & K. Halskov (Eds.), Critical Alternatives, 5th decennial Aarhus Conference: conference proceedings, conference papers Department of Computer Science, Aarhus University. https://doi.org/10.7146/aahcc.v1i1.21621
Andersen, C. U. & Cox, G. (2015). Datafied Research. A Peer-Reviewed Journal About, 4(1).
Andersen, C. U. & Cox, G. (Eds.) (2015). Datafied Research, Peer-reviewed Newspaper. Peer-reviewed Newspaper Vol. 4 No. 1
Smith, R. C. & Kjærsgaard, M. G. (2015). Design Anthropology in Participatory Design. Interaction Design and Architecture(s) Journal - IxD&A, 26, 73-80.
Fritsch, J., Breinbjerg, M. & Starcke-Jensen, T. (2015). Designing Interactive Listening Situations. In OZCHI '14: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design (pp. 31-40). Association for Computing Machinery. https://doi.org/10.1145/2686612.2686618
Biskjaer, M. M., Dalsgaard, P. & Halskov, K. (2015). Digitising an Analogue Design Ideation Method. Paper presented at ACM Creativity & Cognition 2015, Glasgow, United Kingdom.
Bertelsen, O. W., Halskov, K., Bardzell, S. (Ed.), Bødker, S. (Ed.), Iversen, O. S. (Ed.), Klokmose, C. N. (Ed.) & Korsgaard, H. (Ed.) (2015). Foreword. In Critical Alternatives: Proceedings of The Fifth Decennial Aarhus Conference 17- 21 August 2015, Aarhus, Denmark (pp. ii). Department of Computer Science, Aarhus University. http://cs.au.dk/~hko/Aarhus2015ProceedingsVolumeI.pdf
Höök, K., Bardzell, J., Bowen, S., Dalsgaard, P., Reeves, S. & Waern, A. (2015). Framing IXD knowledge. interactions, 22(6), 32-36. https://doi.org/10.1145/2824892
Cox, G. (2015). Generator: the value of software art. In E. A. Shanken (Ed.), Systems (pp. 186-189). MIT Press.
Pold, S. B. & Andersen, C. U. (2015). How to Experience and Relate to Climate Change: The Role of Digital Climate Art. In C. S. Paldam & J. Wamberg (Eds.), Art, Technology and Nature: Renaissance to Postmodernity (pp. 163-172). Article 9 Ashgate.
Bardzell, J., Bardzell, S. & Hansen, L. K. (2015). Immodest Proposals: Research Through Design and Knowledge. In CHI '15 : Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (pp. 2093-2102). Association for Computing Machinery. https://doi.org/10.1145/2702123.2702400
Höök, K., Dalsgaard, P., Reeves, S., Bardzell, J., Löwgren, J., Stolterman, E. & Rogers, Y. (2015). Knowledge Production in Interaction Design. In CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 2429-2432). Association for Computing Machinery. https://doi.org/10.1145/2702613.2702653
Giannakos, M. N., Divitini, M., Iversen, O. S. & Koulouris, P. (2015). Make2Learn: Fostering Engagement and Creativity in Learning through Making. In M. N. Giannakos, M. Divitini, O. S. Iversen & P. Koulouris (Eds.), Proceedings of the Workshop of Making as a Pathway to Foster Joyful Engagement and Creativity in Learning (Make2Learn 2015) in conjunction with the International Conference on Entertainment Computing (ICEC 2015) (pp. 1-6). CEUR Workshop Proceedings.
Giannakos, M. N., Divitini, M., Iversen, O. S. & Koulouris, P. (2015). Making as a Pathway to Foster Joyful Engagement and Creativity in Learning. In K. Chorianopoulos, M. Divitini, JB. Hauge, L. Jaccheri & R. Malaka (Eds.), ENTERTAINMENT COMPUTING - ICEC 2015: 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings (pp. 566-570). Springer. https://doi.org/10.1007/978-3-319-24589-8_58
Pold, S. B. & Andersen, C. U. (2015). Manifest for kunstmuseet i en digital tidsalder. In A. H. Larsen, R. Gade & A. W. Hansen (Eds.), Cybermuseologi: Kunst, formidling og museer i et digitalt perspektiv (pp. 27-46). Aarhus Universitetsforlag.
Hansen, L. K. & Dalsgaard, P. (2015). Note to Self: Stop Calling Interfaces “Natural”. In S. Bardzell, S. Bødker, O. Sejer Iversen, C. N. Klokmose & H. Korsgaard (Eds.), Critical alternatives: Proceedings of The Fifth Decennial Aarhus Conference 17- 21 August 2015, Aarhus, Denmark (pp. 65-68). Department of Computer Science, Aarhus University. http://cs.au.dk/~hko/Aarhus2015ProceedingsVolumeI.pdf
Højlund, M. K. & Riis, M. S. (2015). Political Tunings of the Piano: Ambient Readings of Sonic Art. Paper presented at The fifth decennial Aarhus conference, Aarhus, Denmark.
Cox, G. (2015). Postscript on the post-digital and the problem of temporality. In D. M. Berry & M. Dieter (Eds.), Postdigital Aesthetics: Art, Computation and Design (pp. 151-162). Palgrave Macmillan.
Hansen, L. K. & Staunsager, S. (2015). Se min kropsholder: kunsten at være kvindelig møbeldesigner. Passepartout, 19(36), 44-63.
Hespanhol, L. & Dalsgaard, P. (2015). Social Interaction Design Patterns For Urban Media Architecture. In A. J., B. S., F. M., G. T., P. P. & W. M. (Eds.), Human-Computer Interaction – INTERACT 2015: 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings (Vol. III, pp. 596-613). Springer. https://doi.org/10.1007/978-3-319-22698-9_41
Iversen, O. S., Smith, R. C., Blikstein, P., Eva Sophie, K. & Read, J. (Eds.) (2015). Special Issue on Digital Fabrication in Education. Elsevier. International Journal of Child - Computer Interaction https://www.sciencedirect.com/journal/international-journal-of-child-computer-interaction/vol/5/suppl/C
Dalsgaard, P., Halskov, K., Mackay, W., Maiden, N. & Martens, J.-B. (2015). Supporting Creative Design Processes in Blended Interaction Spaces. In Proceedings of ACM Creativity & Cognition 2015Proceedings of ACM Creativity & Cognition 2015C&C '15: Creativity and Cognition (pp. 393-394). Association for Computing Machinery. https://doi.org/10.1145/2757226.2767184
Saad-Sulonen, J., Halskov, K., Eriksson, E., Vines, J., Huybrechts, L. & Karasti, T. H. (2015). Unfolding Participation: What do we mean by participation – conceptually and in practice. Aarhus Series on Human Centered Computing , 1(1). https://doi.org/10.7146/aahcc.v1i1.21324
Leong, T. W. & Iversen, O. S. (2015). Values-led Participatory Design as a pursuit of meaningful alternatives. In B. Ploderer, M. Carter, M. Gibbs, W. Smith & F. Vetere (Eds.), OzCHI '15: Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction (pp. 314-323). Association for Computing Machinery. https://doi.org/10.1145/2838739.2838784
Cox, G. (2015). What Does Live Coding Know? In A. McLean, T. Magnusson, K. Ng, S. Knotts & J. Armitage (Eds.), Proceedings of the First International Conference on Live Coding University of Leeds.