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Publications

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Biskjaer, M. M., Dalsgaard, P. & Halskov, K. (2014). A Constraint-Based Understanding of Design Spaces. In Proceedings of DIS (Designing Interactive Systems) 2014 (pp. 453-462). Association for Computing Machinery. https://doi.org/10.1145/2598510.2598533
Halskov, K., Dalsgaard, P. & Stolze, L. B. (2014). Analysing Engaging Experiences with a Tangible 3D Tabletop. In Proceedings of Advances in Computer Entertainment (ACE) 2014 Association for Computing Machinery. https://doi.org/10.1145/2663806.2663831
Dindler, C. & Dalsgaard, P. (2014). Between Theory and Practice: Bridging Concepts in HCI research. In ACM CHI Conference on Human Factors in Computing Systems (Vol. 14, pp. 1635-1644 ). Association for Computing Machinery. https://doi.org/10.1145/2556288.2557342
Klokmose, C. N., Kristensen, J. B., Bagge, R. & Halskov, K. (2014). BullsEye: High-Precision Fiducial Tracking for Table-based Tangible Interaction. In R. Dachselt, N. Graham, K. Hornbæk & M. Nacenta (Eds.), Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, ITS '14 (pp. 269-278 ). Association for Computing Machinery. https://doi.org/10.1145/2669485.2669503
Read, J., Hourcade, J. P., Markopoulos, P. & Iversen, O. S. (2014). Child Computer Interaction SIG: Towards Sustainable Thinking and Being. Abstract from Human Factors in Computing Systems, Toronto, Canada. https://doi.org/10.1145/2559206.2559214
Cox, G. (2014). Code for-itself. In N. Jones & S. Skinner (Eds.), Torque #1: Mind, Language, Technology (pp. 130-140). Link Editions. http://linkeditions.tumblr.com/torque1
Hansen, N. B., Nørgård, R. T. & Halskov, K. (2014). Crafting code at the demo-scene. In R. Wakkary & S. Harrison (Eds.), Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS (pp. 35-38). Association for Computing Machinery. https://doi.org/10.1145/2598510.2598526
Cox, G. (2014). Cultural-Epistemological Aspects of Live Coding. In A. Blackwell, A. McLean, J. Nobel & J. Rohrhuber (Eds.), Collaboration and learning through live coding
Smith, R. C. & Gislev Kjærsgaard, M. (2014). Design Anthropology in Participatory Design: From Ethnography to Anthropological Critique? In PDC '14 - Proceedings of the 13th Participatory Design Conference (Vol. 2, pp. 217-218). Association for Computing Machinery. https://doi.org/10.1145/2662155.2662209
Fritsch, J. & Iversen, O. S. (2014). Designing for experience: Scaffolding a design ecology. In B. T. Knudsen, D. R. Christensen & P. Blenker (Eds.), Enterprising Initiatives in the Experience Economy: Transforming Social Worlds (pp. 226-244). Routledge.
Breinbjerg, M. & Sandvik, K. (2014). Digital Musik. In Medie- og kommunikationsleksikon (3 ed.).
Breinbjerg, M., Fritsch, J. & Bertelsen, O. W. (2014). Ekkomaten: Critical Engagement through Auditory Participation. Paper presented at Urban Soundscapes & Critical Citizenship, Limerick, Ireland.
Dalsgaard, P., Halskov, K. & Basballe, D. A. (2014). Emergent Boundary Objects and Boundary Zones in Collaborative Design Research Projects. In Proceedings of DIS (Designing Interactive Systems) 2014 (pp. 745-754). Association for Computing Machinery. https://doi.org/10.1145/2598510.2600878
Dalsgaard, P. & Halskov, K. (2014). Environments for Creative Interaction Design Processes. In DIS Companion '14 : Proceedings of the 2014 companion publication on Designing interactive systems (pp. 211-214). Association for Computing Machinery. https://doi.org/10.1145/2598784.2598801
Bossen, C., Dindler, C., Garde, J. & Pipek, V. (2014). Evaluation, sustainability and long-term effects of participatory design projects. In Proceedings of the 13th Participatory Design Conference: Short Papers, Industry Cases, Workshop Descriptions, Doctoral Consortium papers, and Keynote abstracts, PDC '14 - Volume 2 (pp. 219-220 ). Association for Computing Machinery. https://doi.org/10.1145/2662155.2662210
Frauenberger, C., Good, J., Fitzpatrick, G. & Iversen, O. S. (2014). In pursuit of rigour & accountability in participatory design. International Journal of Human-Computer Studies. https://doi.org/10.1016/j.ijhcs.2014.09.004
Breinbjerg, M., Fritsch, J. & Bertelsen, O. W. (2014). In through the Archive: Echoes from a local community. Paper presented at International Conference of the European Sound Studies Association, Copenhagen, Denmark. http://essa2014.ku.dk/programme/ESSA2_program_book.pdf
Hansen, N. B. & Halskov, K. (2014). Material Interactions with Tangible Tabletops: A Pragmatist Perspective. In NordiCHI '14: Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational (pp. 441-450). Association for Computing Machinery. https://doi.org/10.1145/2639189.2639200
Andersen, C. U. (2014). Monopoly and The Logic of Sensation in Spacewar! In O. Goriunova (Ed.), Fun and Software. Exploring pleasure, paradox and pain in computing Bloomsbury Academic.
Cox, G. & McLean, A. (2014). Not Just for Fun. In O. Goriunova (Ed.), Fun and Software: Exploring Pleasure, Pain and Paradox in Computing (pp. 157-173). Bloomsbury Academic.
Cox, G. & Krysa, J. (2014). Occupying Public Networks. In M. Mróz-Grygierowska & T. Ekstrand (Eds.), Art Line (pp. 182-184). Blekinge County Museum. http://www.artlinecatalogue.eu/
Cox, G. (2014). Paradoxical Values of Running Code / Paradoksalne wartosci kodu. In P. Krajewski & V. Kutlubasis-Krajewska (Eds.), Pioneering Values: 15th Media Art Biennale WRO 2013 (pp. 41-46, 108-113). WRO Foundation for Media Art. http://www.wrocenter.pl/en/biennale-wro/wro-2013-pioneering-values/
Iversen, O. S., Winschiers-Theophilus, H. W.-T., D'Andrea, VI., Clement, A., Botero, A. & Bødker, K. (Eds.) (2014). PDC 2014 Reflecting connectedness Proceedings of the 13th Participatory Design Conference: Volume 1: Research Papers. Association for Computing Machinery.
Iversen, O. S., D'Andrea, VI., Winschiers-Theophilus, H., Teli, M. & Bossen, C. (Eds.) (2014). PDC 2014 Reflecting connectedness Proceedings of the 13th Participatory Design Conference: Volume 2: Short papers and workshops. Association for Computing Machinery.