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Design Processes

CAVI’s research into design process includes research into specific design methods, ideation, and theories and frameworks for investigating design processes. 

CIBIS: Creativity in Blended Interaction Spaces

The CIBIS project develops and explores blended interaction spaces that support creative design processes. 

Video Prototyping

Virtual video prototyping is a design visualization technique that uses the virtual studio to mix digital elements with persons and physical objects.

The Process Reflection Tool

The Process Reflection Tool has been developed by our research laboratory as a general tool for documenting design processes for research purposes.

Projected Play

Projected Play No 1 is an exploratory prototype developed as part of an investigation into Tangible 3D tabletops.

ReflecTable

ReflecTable is a project aimed at designing a setting that novice interaction design students can use to develop their design and innovation skills. Conceived as an interactive table, the design game guides groups of students through a condensed design process, and allowing them to reflect on their own design practices, as captured on video.

Selected publications

Hansen, N. B. & Dalsgaard, P. (2012). The Productive Role of Material Design Artefacts in Participatory Design Events. In NordiCHI '12: Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (pp. 665-674 ). Association for Computing Machinery. https://doi.org/10.1145/2399016.2399117
Dalsgaard, P. & Eriksson, E. (2013). Large-Scale Participation: A Case Study of a Participatory Approach to Developing a New Public Library. In W. E. Mackay (Ed.), Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '13 (pp. 399-408 ). Association for Computing Machinery. https://doi.org/10.1145/2470654.2470713
Basballe, D. A. & Halskov, K. (2012). Dynamics of Research through Design. In Proceedings of Designing Interactive Systems 2012 (pp. 58-67). Association for Computing Machinery.
Bossen, C., Dindler, C. & Iversen, O. S. (2012). Impediments to User Gains: Experiences from a Critical Participatory Design Project. In Proceedings of Participatory Design Conference (pp. 31-40). Association for Computing Machinery.
Iversen, O. S., Halskov, K. & Leong, T. W. (2012). Values-Led Participatory Design. CoDesign: International Journal of CoCreation in Design and the Arts, 8(2-3), 87-103. http://www.tandfonline.com/doi/abs/10.1080/15710882.2012.672575
Biskjaer, M. M., Dalsgaard, P. & Halskov, K. (2010). Creativity Methods in Interaction Design. In Proceedings of DESIRE 2010: Creativity and Innovation in Design, Aarhus, Denmark, August 16-17, 2010
Bossen, C., Dindler, C. & Iversen, O. S. (2010). User gains and PD aims: Assessment from a participatory design project. In Proceedings of the 11th Biennial Conference on Participatory Design: Participation: the challenge (pp. 141-150). Association for Computing Machinery. https://doi.org/10.1145/1900441.1900461
Dalsgaard, P., Halskov, K. & Nielsen, R. (2008). A Design Space Explorer for Media Facades. Paper presented at OzCHI, Cairns, Australia.
Dalsgaard, P., Halskov, K. & Nielsen, R. (2008). Maps for design reflection. Artifact: Journal of Design Practice, 2(3-4), 176-189.
Halskov, K. & Dalsgård, P. (2006). Inspiration Card Workshops. In Designing Interactive Systems (pp. 2-11). Society for Industrial and Applied Mathematics.